Trash Trek Robot Design Crystal Lake Qualifier
Team #
Team Name
Round #
Directions: For each skill area, Clearly mark the box that best describes the team's accomplishments. If the team does not demonstrate skill in a particular area, then mark the first box for Not Demonstrated. Please provide as many written comments as you can to acknowledge each team's hard work and to help teams improve.

Mechanical Design

Durability Evidence of structural integrity; ability to withstand rigors of competition
Mechanical Efficiency Economic use of parts and time; easy to repair and modify
Mechanization Ability of robot mechanisms to move or act with appropriate speed, strength and accuracy for intended tasks (propulsion and execution)


Programming Quality Programs are appropriate for the intended purpose and would achieve consistent results, assuming no mechanical faults
Programming Efficiency Programs are mudular, streamlined, and understandable
Automation/Navigation Ability of the robot to move or act as intended using machanical and/or sensor feedback (with minimal reliance on driver intervention and/or program timing)

Strategy & Innovation

Design Process Ability to develop and explain improvement cycles where alternatives are considered and narrowed, selections tested, designs improved (applies to programming as well as mechanical design)
Mission Strategy Ability to clearly define and describe the team's game strategy
Innovation Creation of new, unique, or unexpected feature(s) (e.g. designs, programs, strategies or applications) that are beneficial in performing the specified tasks

Score sheets may not be changed on a completed tournament.